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At Long Last - 11sec May Entry
by Lee Adams
They have been on a very long journey to bring them to what they have been searching for.
Lovingly made with Unreal Engine 4
Metahumans, mocap, love and marketplace assets made it possible, and of course Epic Games :)
Comments
(Commenting only available during the rating period)
Justin Vu
Quite funny how the target of revenge is suggested to be more than just one person. Good choices on set design to support this idea. Animation in the eyes should be clarified, especially at the end where he's looking down and not at his "target." This is especially unusual as he's getting out of his seat in exclamation; his eye direction contradicts the rest of his body language. Wide shot on 91-131 is distracting as the non-speaking character doesn't support the story or mood.
Kiran Jay Babla
Looks like he's underwater - poor hair sim failed! Otherwise it's actually pretty good.
Kristin
Obviously this is lovely, though I do wonder why the male character is so affected by weightlessness while the female character is sitting calmly.
Nilesh Pandey
i think this was the wip2 and according this video is copied and posted
ashi
cheated from the sample given
杨少波
垃圾
CharlesSmith
As mentioned the animation is slightly off, which is shame cause this Is good. Also would have liked to have seen more progress posts, to critique in the progress of production
Aamir Hussain
Nice work
Michael Moralejo
good job on this! nice effects. Nice animation





