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Better Call Dead
by Otávio Neres
Software used: Blender
Rendering: Blender Render
Authors of some objects:
- Characters: VMComix
- Mug: poifox
- Bench: sputnikk
- Diner objects on left: Jay-Artist
All CC, downloaded from BlendSwap. All else by me.
Scene reference: Better Call Saul
Comments
(Commenting only available during the rating period)
shawn
Pretty good stuff. Fix your arms there all over the place. Not bad though.
Shaun Bartoo
Your hands are super poppy. Watch your curves, and be careful with leaving the IK hand static on the table while his shoulders move. It looks unnatural, and the elbow pops. Leaving the secondary character static detracts from the piece.
Christopher Kleinert
I liked the way you did the shoulder. keep up the good work.
Imon Branch
the body movement needs a little work. but its very good.





