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In Case of Trouble

by Christina Halstead

Final Rating: 6.88. Finished #6 out of 151 entries.

3,435 views

Experience

5 years

Time Taken

3 weeks

Description

Little mouse in big trouble.

Done in Toonboom Harmony Premium. Digital hand drawn and cut out rigs.
Backgrounds done in Sketchbook Pro.

Comments

(Commenting only available during the rating period)

Bruno de Coninck

Honnestly, I won't try to critic this one. I'm not a 2D animator and, even if I usually say the problems I see in 2D animations, this one is too advanced. The only thing I would say is that that the snake's stylisation makes his animation a little bit weird but this is really a detail. Great work!

Martin Strom

I like the idea with animals, the snake looks really good and it's nice to see some traditional animation! Great job! :)

Nathan Greensmith

Beautiful, A truly amazing job. Everything looks amazing. Fantastic characters. 100% my top pick for competition winner.

Richard Clark

You get "best original idea" from me! Nice work!

Jessica "Jess" Jerome

awesome

Yuri Marcel Vieira

wow

Paula Decanini

The character designs look great! The turn on the owl's head feels a little awkward. Also I'd like to see more fluid, overlapping motion from the snake.

Nassim Briedj

very good one

Kyle Novak

Amazing, lip synch on the snake could be better, but i'm confident that with more than a month you would have made something even more amazing. Good work, keep it up. The owl was perfect as a character as well.

Jerry Jones

Even though we don't know who Wifred is in the story, the detail was wonderful!

William Allinson

There's such a great story here - wish I could keep watching these guys

Kyra Toomey

I see that Redwall reference.

Adam Momsen

Nicely done! That poor mouse...

The drawing here looks great, and you've got a good sense of the animals' motion and posing, which is awesome.

My main critique is watching to make sure that the lipsync (not that the characters *have* lips) is in time with the audio. There's a couple spots I see where it looks a bit off. Mostly the owl's beak seems to snap shut before he finishes saying 'save you'. And the snake seems to get ahead of the audio a bit during 'merciful'.

Timing nitpick: I might have the owl wait just a couple more frames before turning toward the snake. Right now it looks like the owl turns at the same moment the snake starts speaking, rather than turning in *reaction* to it.

All of this is easily fixable, though, and shouldn't take away from the great story setup, staging, and drawing.